Telfaruhm

The Telfaruhm Mountains is a vast mountain region in eastern Farover, which has historically been the kingdom of the dwarven race in the land.

In 2904, Crysius and Raniax, the pair of blue dragons from mysterious origins, take an interest in Telfaruhm, and wage war with the dwarven cities in the mountains. The Kinsian republic is unable to aid the dwarves quickly enough, and the dwarves are forced to flee their homes into Danos and Ferillian. In 3134, the blue dragons were finally defeated, and the rebuilding and repopulating of Telfaruhm began.

All three major dwarven mountain cities are quite similar. Nomadihm is the largest. The vast majority of the buildings and structures of the cities are subterranean, and all three cities have mines.

The ranks of dwarven nobility go as follows:


 * King, the leader of all the dwarven people in the land, residing in the capital city.
 * Thane, leader of a non-capital city.
 * Lord, a noble dwarf.

Nargari Mines: Largest mine outside of the three main cities. Known for it's gem mining.

Voldimm:

The second largest dwarven city in Telfaruhm, currently led by the Stormbrows. The city itself is a large cylinder shape, extending into the earth, with multiple levels on the sides of the circular city, and numerous sets of stairs extending up, down and across.


 * The Bubbly Beard Tavern
 * The Sleeping Beard Inn

Nomadihm:

The largest of the major dwarven cities, with a vast, flat shape with only one major level.


 * The Armored Ox tavern

Mir Bondahr:

Ironforge-like, huge stone wall below entrance to go around. Circular city, with three rings of buildings.

Godrith:

A large, rectangle shaped town on the western side of Telfaruhm. Architecture is almost entirely iron, bronze, and stone. The town holds a marketplace in the middle of the southern area, with taverns, inns, and residential houses on the edges. On the northern side sits the Blacksteel castle.

Hilrim:

The only coastal town in Telfaruhm, Hilrim does a lot of sea trading especially with Merziin to the south. The town remains impartial in the politics in Telfaruhm. Population is mainly dwarven, but it gets a fair amount of travelers from elsewhere. Architecture is 95% stone. The town is led by a wealthy merchants council.


 * The Dancing Flea Tavern
 * John's Pies, Pastries and Pancakes